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ABOUT US

behind any great innovation are the minds that make it possible, and the people willing to WORK hard to Enact change.

Meet the team, a collective of education experts who are the driving force behind Western’s Education Innovation. A powerhouse of innovation with learning designers, UX designers, developers, media creators and researchers.

The Postgraduate Transformation program is one of six strategic transformation initiatives at Western Sydney University. The Transformation initiatives collectively aim to create a more digitally enabled University with the capability to provide students with a richly interactive and personalised learning experience whoever they are and wherever they are located. Find out more: https://www.westernsydney.edu.au/transformation-program

PGx’s reputation is forged by creativity, a passion for pedagogical excellence and a collaborative ethos. Every challenge is seen as an opportunity to collaborate and partner with like-minded organisations and industry-leaders, to ultimately transform postgraduate learning.

Learn more about the team behind the scenes at Education Innovation and reach out if you can see any synergies and opportunities to partner.

Contact the team: pgx@westernsydney.edu.au

MEET THE TEAM

Cherie Diaz

Executive Director, Education Innovation
Cherie, our fearless leader, joined Western with a wealth of leadership experience across vocational, higher education and non-accredited educational institutions. Previously, as Managing Director (Australia) at OpenLearning, Cherie helped grow the platform into a truly lifelong learning space motivating and empowering more than 3 million learners across 165 countries and 200+ education providers globally. In addition to her role at Western, Cherie is a Non-Executive Director of the Digital Skills Organisation and MEGT. Cherie brings a burning passion for education innovation and microcredentials, that will help transform Western’s postgraduate offerings, driven by learner centricity, outcomes, and industry partnerships. In her downtime, Cherie enjoys exploring new things to do – be those events, exhibitions, movies, places to eat.

Lynnae Venaruzzo

Director, Postgraduate Transformations
Lynnae is an accomplished digital strategist with extensive leadership experience delivering and innovating in technology-enhanced-learning environments. Lynnae is curious about how technology enables deep engagement and how we can create learning experiences that intrinsically motivate learners. Her curiosity is being extended through her doctoral work on motivation and self-regulated learning practices of university students. Lynnae is also an Executive Member of ACODE, the peak Australasian council for leadership in technology-enabled-learning. When Lynnae is not spending time with her ‘PGx’ family or working on her doctorate, she is always on the go: mountain biking with her boys, on the lookout for a perfect cup of coffee or in search of a meme that makes her laugh.

Iona Reid

Education Program Manager
Working in higher education for more than 24 years, Iona has wealth of expertise in learning and teaching, design and development, governance and business operations, and student experience, services, and support. With a unique combination of curriculum, research, strategic and operational leadership, and project management skills, Iona is the perfect Program Manager for PGx, capably steering the ship into exciting (and uncharted) educational oceans Outside of work, Iona enjoys camping, gaming, reading, and her keen interest in all things science makes her an invaluable member of any trivia team.

Andrew Komoder

Senior Learning Experience Designer
Andrew is PGx’s expert in all things design, with over 25 years as a Graphic designer, User-Experience (UX) designer and Learning Experience (LX) designer. Andrew has a passion for creating innovative and engaging activities for learners, that leverage technology and motivational game-based learning principles. Andrew is well-researched in this field, having decades of gaming experience ranging from the Atari 2600 to the PlayStation 5. Andrew’s impressive portfolio of work has received international recognition including a LearnX Award, ACODE Innovation in TEL Award and an International Serious Play Award, making him a leader in the LX field. Arguably even more impressive than this, is Andrew’s very healthy collection of heavy metal and rock guitars.

George Karliychuk

Program Manager
George has been working in the technology-enabled learning space at Western since 2010. In 2000, he graduated with Masters in Linguistics. His early fascination with technology led him to studying programming. In 2001, he got certified as a Sun Microsystems Java Programmer. George worked on numerous outsourcing software development projects as part of a dedicated team based in Ukraine. SagaSoft’s client base was distributed mostly around North America and Europe. In 2005, George made Australia home and worked in different roles in the tertiary sector, namely, supporting academics at the ANU and WSU. He is also passionate about democratising access to high-quality education through microcredentials. His current interests focus on advancing skills with games development in C# in different gaming engines with all aspects of 3D animation (e.g. modelling, rigging, texturing, rendering, etc). George is also an avid sustainability advocate and a backyard beekeeper.

Philippa Barr

Lead LX/UX Designer
With a background in anthropology and design thinking, Philippa has extensive experience working in the publishing, technology and higher education sectors in Australia and in Europe. After becoming fluent in two languages as an adult she developed a new understanding of the potential of adult learning and a passion for continuing education in a variety of disciplines. Her work in strategy and experience design attempts to integrate her anthropological understanding to speculate or anticipate how people might react to new events, products or services. This approach allows customers and businesses to make informed decisions and imagine change by improving capacity for preferred future states and desirable outcomes. ​Her recent experience in UX design, research and strategy spans clients such as the National Diabetes Services Scheme, Natural Hazards Research Australia, Diabetes Australia, St John Ambulance, Achieve Australia, Foundation for Alcohol Research and Education, Red Cross, icare and LIfe Healthcare. Her work in the university sector spans ANU, University of Genoa, University of Trento, UTS, Macquarie University and Technische Universitaet Berlin. In publishing, she has collaborated extensively with Corriere della Sera, The Economist Group and Domus. Her first book, ‘Uncertainty and Emotion in the 1900 Sydney Plague’, is currently in production with Cambridge University Press.

Yasmine Tolentino

Digital Learning Designer
Yas has worked for over 10 years in the higher education sector in change management and learning design. As a Practice Adoption Advisor, Yas helped integrate Western’s new University-wide Student Management System with large-scale digital and face-to-face campaigns. As a Learning Designer, Yas has worked closely with academics and experts, and transformed hundreds of courses and thousands of online learning activities with modern technology and engaging pedagogy. Yas is deeply passionate about learning design, teaching her children Tagalog words, and buying house plants (that her husband ends up caring for).

Kelvin Leen

Project Support Officer
Kelvin considers himself as a "jack of all trades" having been involved in various responsibilities ranging from customer service to office management, security and even enforcement work. He has work experience in administration and project support for more than 18 years in various organisations in both Singapore and Australia, ranging from tertiary education to government services. Prior to joining the PGx team as a Project Support Officer, he was involved in the implementation of the university’s Student Management System (SMS) in the capacity of project support, functional testing and managing post-implementation staff and students' enquiries.
Outside of work, Kelvin enjoys watching movies and gaming, travelling with family, sharing his passion for Lego with his son.

Kevin Reyes

Data Science Assistant
Kevin works in the field of data science within Education Innovation, where he passionately explores the world of machine learning models and the exciting advancements in Artificial Intelligence. Kevin is an avid problem solver, equipped with strong skills in mathematics and programming (Python and R), as well as a passion for tackling puzzles. He is a high achiever, earning a spot on the Computing, Data and Mathematical Sciences Dean's merit list for both the 2021 and 2022 academic years. In his leisure time, Kevin indulges in gaming on his PlayStation 5 and Nintendo Switch. He is an enthusiastic gamer, enjoys reading Manga, watching anime, and challenging himself with puzzles like Sudoku and Rubik's cubes.

Montant Middleton

Senior Project Officer
With over 10 years of experience in stakeholder engagement, Montana is a Senior Project Officer within the Education Innovation Team at Western Sydney University. In her role, she collaborates with subject matter experts from the university, industry, and government to conceptualise microcredentials and is passionate about developing products that are fit for market. Since joining the team, she has supported the development, approval, project management, and marketing of 24 projects, with 10 more currently in pipeline. Previously, Montana was the Student Engagement Coordinator at UNSW, where she engaged with stakeholders from all Schools, developed programs supporting students from diverse backgrounds, and managed Orientation for the university’s largest faculties (Engineering, Business School, and Arts, Design & Architecture). Her work in this area earned her the Pro Vice-Chancellor Education & Student Experience Hero Award for Leadership & Effort in 2020. In her free time, she enjoys mountain biking, building Lego, and visiting her family in New Zealand.

Sam Dessen

Senior XR Creative Developer
During the week, you can find Sam behind a lens or screen on campus, tinkering with the latest software or tools, to create fresh, engaging educational content. With a background in traditional 2D video, TV and film production, Sam fell down the virtual ‘rabbit hole’ of XR, as an early adopter of 360 video and immersive content creation. With a core focus on the student experience, and improving learning outcomes, Sam uses a tech-agnostic approach to create multimedia media and mixed-reality experiences that engage and inspire. On weekends, you can usually find Sam surfing, or scaling a mountainside somewhere...

Emily Collins

Digital Learning Designer
Emily is PGx’s ‘triple threat’… ready at any moment to bust out some incredible singing, dancing, or learning design. With a Bachelor in Computational Design, and a Masters in Teaching, Emily brings a wealth of expertise in UX/UI design and digital content creation. Emily is skilled and passionate about leveraging technology to improve both learning outcomes, and immersing learners with differentiated learning experiences. Emily has an equally impressive dancing career, performing around the world, and with a Cert IV and Diploma in Dance, she continues to teach dance as a side-passion

Cynara-Jan

Digital Learning Designer
Always ready to deep dive into new topics, Cynara-Jan is a curious digital learning designer. With a background in interactive design and art tutoring, she takes a creative and explorative mindset into the academic world and PGx team. Away from the design world, Cynara-Jan can be found studying different languages, including Tagalog, Korean, Japanese, Spanish (and apparently on the way to learning more!).

Gewargis Davidoff

Digital Learning Designer
Gewargis is a storyteller with a passion for the arts. From a young age, he expressed his creativity through drawing, often imagining fantasy worlds and characters during his math classes. As he grew older, Gewargis pursued his passion and found his calling in directing and production. Today, Gewargis is known for his innovative use of technology to create immersive experiences for education and entertainment. In his free time, he enjoys cooking and hosting feasts for family and friends. Since 2018, Gewargis has worked on a diverse range of creative projects across Western Sydney University, spanning animation, video, narration, and design. Gewargis is excited to bring his experience to the role of Learning Designer.

We co-design beautiful learning experiences that are technology rich, learner centred and develop the skills for tomorrow’s workforce.

Learn more about the team behind the scenes at Education Innovation and reach out to connect with opportunities to partner. Contact the team: pgx@westernsydney.edu.au